#include "SS13ArcadeEnv.ch" #include #include #include #include #include #include #include #include #include #include #include // AI #define CUDA_CHECK(cmd) do { cudaError_t e = cmd; if( e != cudaSuccess ) { \ fprintf(stderr, "Failed: %s:%d '%s'\n", __FILE__, __LINE__, cudaGetErrorString(e)); exit(1); } \ } while(0) int SetupServer(int *socket_fd, int port) { printf("[Client] Starting Server\n"); *socket_fd = socket(AF_INET, SOCK_STREAM, 0); struct sockaddr_in server_addr; server_addr.sin_family = AF_INET; server_addr.sin_port = htons(port); server_addr.sin_addr.s_addr = INADDR_ANY; int bound = bind(*socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)); if(bound < 0) { printf("[Client] Bind error: %s (%i)\n", strerror(errno), errno); return -1; } listen(*socket_fd, 5); return 0; } int StartEnv(int port, int workers) { int socket_fd; int setup = SetupServer(&socket_fd, port); if(setup < 0) { printf("[Client] Error setting up server\n"); return -1; } struct sockaddr_in client_addr; socklen_t client_size = sizeof(client_addr); int client_sock = accept(socket_fd, (struct sockaddr*)&client_addr, &client_size); srand(time(NULL)); curandState *d_states; CUDA_CHECK(cudaMalloc((void**)&d_states, sizeof(curandState)*workers)); initCurrand<<<1, workers>>>(d_states, 1337); CUDA_CHECK(cudaDeviceSynchronize()); size_t obs_size = sizeof(struct Observation)*workers; size_t envs_size = sizeof(struct SS13ArcadeEnv)*workers; struct SS13ArcadeEnv *d_envs; struct Observation *d_obs; CUDA_CHECK(cudaMalloc((void**)&d_envs, envs_size)); CUDA_CHECK(cudaMalloc((void**)&d_obs, obs_size)); CreateEnvironment<<<1,workers>>>(d_envs, workers); CUDA_CHECK(cudaDeviceSynchronize()); while(true) { char buffer[workers*5]; int bytes_received; bytes_received = recv(client_sock, buffer, sizeof(buffer), 0); if(bytes_received < 0) { printf("[Client] Receive Error: %s (%d)\n", strerror(errno), errno); } else if(bytes_received == 0) { break; } char *d_buffer; CUDA_CHECK(cudaMalloc((void**)&d_buffer, workers*5)); CUDA_CHECK(cudaMemcpy(d_buffer, buffer, workers*5, cudaMemcpyHostToDevice)); ApplyAction<<<1,workers>>>(d_states, d_buffer, d_envs, workers, d_obs); CUDA_CHECK(cudaDeviceSynchronize()); char data[obs_size]; CUDA_CHECK(cudaMemcpy(data, d_obs, obs_size, cudaMemcpyDeviceToHost)); send(client_sock, data, obs_size, 0); } cudaFree(d_envs); cudaFree(d_obs); cudaFree(d_states); shutdown(client_sock, SHUT_RDWR); close(client_sock); return 0; } // Args: {PORT} {WORKERS} int main(int argc, char *argv[]) { if(argc != 3) { printf("Invalid number of arguments!\n"); printf("Usage: SS13ArcadeEndpointCUDA {PORT} {WORKERS}\n"); return 1; } int env = StartEnv(atoi(argv[1]), atoi(argv[2])); if(env < 0) { printf("[Client] Error starting environment"); return 1; } return 0; }