SS13ArcadeTCP/main.c

113 lines
3.3 KiB
C

#include "SS13ArcadeEnv.h"
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
int SetupServer(int* socket_fd, int port) {
printf("[Client] Starting Server\n");
*socket_fd = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
server_addr.sin_addr.s_addr = INADDR_ANY;
int bound = bind(*socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr));
if(bound < 0) {
printf("[Client] Bind error: %s (%i)\n", strerror(errno), errno);
return -1;
}
listen(*socket_fd, 5);
return 0;
}
int RemoveServer(int port) {
int socket_fd = socket(AF_INET, SOCK_STREAM, 0);
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(1337);
server_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
int connected = connect(socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr));
if(connected < 0) {
printf("[Client] Connect error: %s (%i)\n", strerror(errno), errno);
return -1;
}
printf("[Client] Removing Server\n");
char data[5];
char flag = 0x1;
u_int32_t nport = htonl(port);
memcpy(data, &flag, sizeof(char));
memcpy(data+1, &nport, sizeof(u_int32_t));
int bytes_sent = send(socket_fd, data, sizeof(data), 0);
if(bytes_sent == -1) {
printf("[Client] Send error: %s (%i)\n", strerror(errno), errno);
return -1;
}
return 0;
}
int StartEnv(int port) {
int socket_fd;
int setup = SetupServer(&socket_fd, port);
if(setup < 0) {
printf("[Client] Error setting up server\n");
return -1;
}
struct sockaddr_in client_addr;
int client_size = sizeof(client_addr);
int client_sock = accept(socket_fd, (struct sockaddr*)&client_addr, &client_size);
int obs_size = sizeof(struct Observation);
struct SS13ArcadeEnv env;
CreateEnvironment(&env);
while(true) {
char buffer[5];
int bytes_received;
bytes_received = recv(client_sock, buffer, sizeof(buffer), 0);
if(bytes_received < 0) {
printf("[Client] Receive Error: %s (%d)\n", strerror(errno), errno);
} else if(bytes_received == 0) {
break;
}
if(buffer[0] == 0x0) { // Step
uint32_t action;
memcpy(&action, buffer+1, sizeof(uint32_t));
action = ntohl(action);
struct Observation obs;
Step(&env, action, &obs);
char data[obs_size];
memcpy(&data, &obs, obs_size);
send(client_sock, data, obs_size, 0);
} else if(buffer[0] == 0x1) { // Reset
struct State state;
Reset(&env, &state);
char data[sizeof(state)];
memcpy(&data, &state, sizeof(state));
send(client_sock, data, obs_size, 0);
}
}
RemoveServer(port);
shutdown(client_sock, SHUT_RDWR);
close(client_sock);
return 0;
}
int main(int argc, char* argv[]) {
int env = StartEnv(atoi(argv[1]));
if(env < 0) {
printf("[Client] Error starting environment");
return 1;
}
return 0;
}